There are different categories of weapons in Steam’n’Steel:
- Short one-handed weapons: Dagger, knives, mallets, punching rings…
- Standard one-handed weapons: Swords, sabers, hand axes, clubs…
- Two-handed weapons: Long-handled axe, two-handed swords, half-long war-scythe…
- Two-handed weapons: Battle axe, gutter-smasher, war-scythe…
Each weapon has the following properties: Damage, Range, Strength modifier and possible Bonuses.
- Damage: This is added to the net successes of the comparative combat test.
- Strength modifier: Increases damage when you are strong. For achieving the Strength modifier and every multiple of the modifier you deal an additional point of damage. You cannot wield a weapon for which you do not exceed at least half of the damage modifier.
- Range: Indicates how far the weapon reaches. With different ranges you can gain a positional advantage on your attack instead of dealing damage. If that works, you have +1 to your attack until the other gains a positional advantage.
- Bonuses: Possible special features of a weapon class.
Respective bonuses:
Short one-handed weapons:
- Can be worn concealed and readied in one action. Quick to hand and suitable for a surprise attack.
- Can wield a shield or use a second one-handed weapon.
- If you attack with two one-handed weapons in one action you must split your skill dice in that action between the two attacks. For that, the opponent must perform two defense actions.
- Shields grant bonus dice to the combat check depending on size: Small shields grant one die, large shields two dice.
Standard one-handed weapons:
- Can wield a shield or use a second one-handed weapon.
- If you attack with two one-handed weapons in one action you must split your skill dice in that action between the two attacks. For that, the opponent must perform two defense actions.
- Shields grant bonus dice to the combat check depending on size: Small shields grant one die, large shields two dice.
Two-handed halberds
- Against a two-handed halberd you cannot gain a positional advantage, but it can gain one.
Two-handed weapons:
- Two-handed weapons simply deal a lot of damage!
| Weapon type | Damage | Bonuses | Strength modifier |
| One-handed, short | 1 | Concealment, Shield, Two Weapons | 3 |
| One-handed, standard | 2 | Shield, Two Weapons | 3 |
| Two-handed halberd | 3 | two ranges | 4 |
| Two-handed | 4 | 4 |