Combat Order Combat in Steam'n'Steel doesn't run in fixed rounds, but follows a continuous tick system. This means:...
read more
Ranged combat
In ranged combat, the shooter's ability is compared to the agility with which the target takes cover. The attacker...
melee
In close combat, this is a so-called exchange of blows. In doing so, you attack an opponent and exchange a few blows...
Armor
Armors have three essential properties: Class, Protection Value, and Impairment. Class: Divides into light (leather,...
Ranged weapons
There are three values for ranged weapons: the weapon's base damage, the range modifier, and the reload time. Weapon...
melee weapons
There are different categories of weapons in Steam’n’Steel: Short one-handed weapons: Dagger, knives, mallets,...