Skills are specialized knowledge and abilities that your character develops over the course of the game. Each skill is associated with a specific attribute and determines how many dice your character rolls in the corresponding checks. Skills can be improved with experience points, with the cost to increase depending on the current skill value. For an increase of a skill, the cost is the new skill value multiplied by two.
At the start you have 190 advancement points and the value must be between 0 and 5.
At the start, a maximum of three skills may be at 5.
The trade language Maindarisch must be at least 1 and the mother tongue at 2.