After a successful Nature Knowledge of their bond with the land, the Guardian or Keeper can merge themselves and a number of people equal to their successes with the natural ground. They can transport themselves and their companions ten meters through it for each success. No later than after a number of hours corresponding to the successes, the land spits them out again, or earlier, at the will of the Guardian or the Keeper. The level of this Path trait counts as bonus dice for the Nature Knowledge check.